es finding caves, mining skills, and, in many cases, silk touch tools.
Reduce fishing profit
The prices of all types of fishes should be reduced to a third (Cod: 100, Salmon 270, Pufferfish 500, Tropical Fish 3330) of the current price (Cod 300, Salmon 800, Pufferfish 1500, Tropical Fish 10k). The current price for fish is the same as season 6, but season 6 had purchasable spawners. After the removal of spawners, the speed of money making by fishing is too fast compared to all the other ways and it is basically impossible to not fish and still not fall behind. Fishing also doesn’t require any set up or purchase of tools, since it’s possible to get the best rod possible from fishing. Because of that, the price of fish should be reduced.
Reduce farming profit (Or keep the profit as it is)
The prices for crops should be reduced as well, since farming is a very safe way to make money.
Price suggestion: Carrot: 1, Potato: 1, Wheat: 3, Nether Wart: 0.7, Pumpkin: 9, Melon: 1.6, Sugarcane: 1.5, Cocoa bean: 0.7.
(Current Price: Carrot: 1.13, Potato: 1.13, Wheat: 3.5, Nether Wart: 0.8, Pumpkin: 11, Melon: 2, Sugarcane: 2.1, Cocoa bean: 0.75.)
Beetroots should be sellable to shop at 1 each. Chorus fruits should be sellable to /shop at 5 each.
Harvest Hoes should be able to replant beetroots. Farming with a Harvest Hoe on a large farm should make at least slightly more money than fishing, since Harvest Hoes can only be obtained from treasure keys, and building large farms takes time, effort, and space.
Resources World Seed Change
The map seed for all resources worlds should change once every month. Currently, the seed of the overworld changes once every two weeks, and many members of the community think it’s too often. One month will allow more exploration of the overworld and better use of what the world has to offer. On the other hand, changing the seed of the end will motivate people to
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